Showing posts with label apps. Show all posts
Showing posts with label apps. Show all posts

Thursday, May 20, 2010

Ebooks, Apps, and Collaboration

The fear of ebooks has recently been dwarfed by the growing fear of books as apps. Granted, there are a number of valid concerns, many of them economic. Yet, books as apps push the boundary of what a book is even further by their multimedia possibilities. In app form, does the book/literary content still hold the lion's share of a user's attention? Or is it an entry point into a world a multi-media related content. Can it be either?

Writing with apps in mind opens a whole world of cross-disciplinary opportunities. Collaboration with other creative genres has been difficult and limited simply by the nature of writing and reading. Graphic novels stand as the hallmark of co-op effort by allowing room for both the visual and written aspects to flourish. In most other cross-disciplinary efforts, writers tend to be on the sideline, cheering at someone else's game. It is hard to invert the process and make literary content the focal point of a collaborative effort. An app can center on literary content complemented by a selection hailing from other creative fields: musicians, game programmers, graphic designers, you name it.

We live in a remix culture; we love sampled music, fusion food, multimedia approaches. Apps give literary content a way to play in our remix culture as focus, not just a bonus.

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